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Capsule Dragons HD public beta

hello there capsule dragons fans and people who read this site

i am working on a big new project Capsule Dragons HD. last year I released a demo, then worked on the game a ton.

here’s the public beta. it’s a beta test, which means its going to have loads of glitches and problems, so feel free to give feedback at this game here and make sure to play it if you’re interested. it’s a platforming game but the physics work this time unlike the original game. it also has fancy graphics and stuff. even lighting and all that.

ok, maybe not lighting. but… it still has a lot of content

oh… and also here free code for Capsule Dragons HD: PromoDragon020 to play as Dark Dragon, the coolest villain / not really a villain in Capsule Dragons history (and also, the one who was supposed to have better boss fight music but didn’t).

stay safe be kind have fun

-site admin ZoruaAl

End-of-Month Updates (June 2019)

Well, happy uh, 5 or 6 years of Capsule Dragons Adventure being worked on (yay?)! It was either June 24 or June 25 when Capsule Dragons Adventure was worked on, and now, it’s gotten pretty far, but I’ve been working on other things besides it- like, well, Ultra Battles Countered.

This month has been all about Ultra Battles Countered– from bug fixes to air dashing to each character having four attacks, the game is becoming a “full fledged” fighting game on a platform called Scratch (by MIT labs and such) that you can play either on my website or Scratch: or

Ultra Battles Countered is a fighting game inspired by a classic fighting game, complete with damage percentages and rule settings like adding falling items onto the game level. There are now 12 fully working characters in Ultra Battles Countered, and most of them are balanced– for instance, Phil (a guest character) has a low jump height but can use an attack that lets him infinitely jump, while Red is a balanced fighter who can move across the level easily. (Red, from Capsule Dragons, has some moves from Capsule Dragons Adventure, like a fire claw and a fireball breath!)

The title screen has also gone through a few iterations this month… this is the latest one.

While Ultra Battles Countered is a full fighting game, originally just a project I was working on as a side-project, I’ve made it a top priority this month. For fans of Ultra Battles Countered or those who like Super Speedy Laser Cats, or just… anyone who likes games, I’ll be working on Super Speedy Laser Cats again- in the near future! Hopefully there will be an early access program for it on a legit gaming store online, where beta testers will be able to directly send me feedback. Speaking of laser cats, there’s an orange Laser Cat as a playable character in Ultra Battles (what? no way!!) who focuses entirely on quickly moving across the level.

Ultra Battles Countered has characters of many styles, so you can choose ranged, melee, or technical characters to play as. (And, of course, one third of the characters are Capsule Dragons…)

For RPG fans, I’ve finished the final touches on my role playing game, however, there still need to be a few things implemented before it’s ready for a full release, so there’s no release date yet! After all, it should be a quality game before it’s released. What is the RPG? I can’t say what this new game is about, except for its quirkiness and traditional combat system.

Have fun and stay safe,


Development Updates (April-May 2019)

I’m starting a new section of updates focused on game development updates, the updates in particular! While I may be announcing Capsule Dragons updates, I’m also working on a RPG that’s been worked on across 3 years so far, with the revision process currently undergoing (a free demo will be here soon!).

While not always busy with Capsule Dragons, I hope you readers of the Capsule Dragons news site will enjoy to hear that I’ve been working on / playtesting a few of my other game projects I have going on. I’m still taking a break from Capsule Dragons Adventure, and a short break from Super Speedy Laser Cats (a new platformer battle game. For 2-4 players. Lots of fun in multiplayer, but… controllers are required.) so that means it’s RPG development time!!

While I can’t talk about the RPG directly, because a lot of subtle info is subject to change, I can mention the kinds of updates I’m making. Here are a few things I’ve done over the month: -Text dialogue edits (Making it so characters have more suitable dialect to their personalities, and making some dialogue a bit nicer, since there are grammar issues) -Stat edits (This will be important to get feedback on. While this RPG is for beginners and experts, I want it to have a fair playing ground all can enjoy. That means things like enemy hit points and player damage and other statistics have been altered, while making it faster to level up) -Map edits (Map edits are kind of special. While details aren’t always noticed by the player, I’ve been adding details to areas of the game that are too plain, while making these areas nice-looking and organized. Feedback on the demo’s areas will be helpful too, once I release a demo).

I’ve been busy with a lot of focus on just the RPG project, so I hope anyone who plays the demo that will eventually come out here on will give the demo a try, while commenting on it through the ‘feedback form’ setup I have not made yet! More details to be said soon!!

Feedback Page Coming

Capsule Dragons games need feedback from the players! How do I know if a game I’m making is fun for everyone? Well, listening to what they have to say, of course! And with all this talk I’m putting out about finishing an RPG project I’ve been working on for quite some time, that game will need feedback too. I don’t know when it will be suitable to put in a feedback page, but… sometime in the future, people who visit this website (even if they’ve never heard of Capsule Dragons games before) will be able to comment exclusively on a feedback page, where all commentary goes to me, the creator of the Capsule Dragons series itself (or whatever other game I made that’s up for review). I hope anyone who visits this website will offer useful feedback!

Capsule Dragons Adventure Demo- Out Now!

The demo of Capsule Dragons Adventure is officially released!

Play two sample levels—a platforming one, and a battle against a boss—to see what this new game is like. You can play using a keyboard or controller, and play with up to three extra players. You can play with your friends, family, friendly family, or whoever!

There are new gameplay features, including collectible Mini Reactor Cores, multiplayer, and more! In this demo, there are Capsules you can collect. As usual, your dragon will level up by defeating more enemies. Have fun exploring and battling!

Players: 1-4

Platforms: Mac OS X or Windows.


How to download the demo below:

The Build-Windows file is for players who want to play the demo on a Windows operating system computer, and the Mac one (with the .app extenstion) for players who would like to try out the demo for the Mac OS X platform.

These two links below are the links to download the demo of Capsule Dragons Adventure.